Jasmine's Technical Machine 02
— €
0

Attach this card to 1 of your Pokémon that has Jasmine in its name. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Jasmine's Technical Machine 02.

Électrik Électrik
Thunder
40

Flip a coin. If tails, this Pokémon does 30 damage to itself.

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Jasmine's Technical Machine 01 (111/141)
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Chuck's Technical Machine 01 (113/141)