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Attach this card to 1 of your Pokémon that has Chuck in its name. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Chuck's Technical Machine 02.


Submission
40
Ce Pokémon s'inflige 10 dégâts.
Carte précédente
Chuck's Technical Machine 01 (113/141)
Carte suivante
Pryce's Technical Machine 01 (115/141)